We also introduced two new elements - flyers and the cards. As a further defence against torpedoes I chose to take the majority of my forces as amphibious Metzgers and introduced the Geier bombers and the Imperium Sky fortress. The huge zeppelin aircraft carrier (still only part-painted) was what attracted me to this game in the first place. My only purely-naval force was the Emperor battleship, which I figured could hold its own.
We also added terrain for the first time, the placement of which helped me no end - effectively negating torpedo fire for much of the game. A large island and three small ones added a new tactical flavour to the proceedings.
Placement of forces is done one squadron at a time, and ended up with a circular sort of set-up - the Britannian fleet at one corner of the table, and the Prussian ship at the other. The bombers faced the enemy fleets and my robotic and zeppelin forces took refuge behind the island.
I'll let the pictures tell the rest of the story, but due to a stupid mistake and some awesome ack-ack rolls from a pair of frigates, it was 1866 all over again for the Brits.
A splendid evening's entertainment. Now I really must finish painting those flyers.
|Britannian bombers take heavy flak as they approach my battleship|
|Metzger and Sky Fortress cross the barren island|
|Prussian bombers approach the Britannian fleet|
|Cap'n, there are dice ahead!|
|Britannian battleship with its own Combat air Patrol|
|Massed Brit frigates line up to cause carnage|
|Whoops - The sky fortress' AP have been nerfed severely (from 9 to 7). Should have checked the website first. This was after a complete failure to board two frigates.|
|Going in for the kill|
|Brit dive bombers (modified nicely) fail to even scratch the paintwork on my battleship|